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Messages - olyeller01

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37
Reviews Section / Vintage Review - Cobra Condor Z25!
« on: February 28, 2012, 09:23:13 PM »
Review – Cobra Condor Z25

The Highs: Large Cobra bomber with heavy payload, separates into 2 planes, neat bomb-dropping play features.

The Lows: Looks goofy separated, some parts can be HARD to find.

The Verdict: If you’re an aircraft nut, this is a must-have for your Cobra airfleet. 


Since World War II established that air supremacy is the key to winning on the modern battlefield, combat aircraft technology has improved by leaps and bounds.  From the piston-engine fighters and heavy bombers of WWII to the primitive jets of the Korean conflict to the ultra-powerful, computer-controlled multipurpose aircraft of today, airpower has remained a key focus of modern militaries.  GI Joe was no different, and many of its early aircraft were firmly rooted in reality.  Vehicles like the SkyStriker, Rattler, and Night Raven were all easily related to their real-life counterparts.  Later planes such as the Phantom X-19 and Hurricane started to wander from the reality-based aircraft of early years and incorporated more sci-fi elements, though they still had a basis in reality (the supposed SR-71 replacement Aurora program for the Phantom and Harrier-style VTOL technology for the Hurricane).  There was one big GI Joe jet out there that didn’t have much basis in reality…but it was still pretty awesome nonetheless.  That vehicle is none other than the Cobra Condor Z25.




The Condor is Cobra’s long-range heavy bomber.  Decorated in a white body with black accenting stripes, to say its design is unique is a vast understatement.  The Condor has two cockpits, one facing forward at the very front of the aircraft, and a rearward facing one just forward of the rear stabilizer.  The majority of the fuselage gives the impression of being long and skinny, which it is.  The forward fuselage tapers down after the bulge of the forward cockpit, and features two small “vane” wing control surfaces, similar to the nose of the B1B Lancer bomber.  The rear of the aircraft features a design I can best describe as being that of a big, flat flying wing.  The huge wings are swept forward and are located at the very rear of the aircraft.  The rear stabilizer features a totally unique design: a rounded, closed-at-the-top design that also features a built-in weapon.  The long, thin forward section combined with the forward-swept, flat wings give the Condor the impression of being huge, but it’s a well-crafted illusion. The Condor is in reality no longer or wider than a wing-extended SkyStriker, and is actually several centimeters shorter than both the Night Raven and its intended rival, the Phantom.  For the record, I say the Phantom is the Condor’s intended rival because the Condor features crossed-out Phantom logos as “kill” markers on both sections.



The Condor is no slouch in the weaponry department, either.  Both the tiny forward wings and the huge main wings feature a large maroon missile mounted underneath.  The forward section features a bomb bay in the belly, just behind the landing gear, that can hold 7 large bombs.  The big, flat wings each have a compartment that will hold 7 smaller bombs, for a total payload of 21.  Finally, the rear stabilizer features a cannon, continuing the Cobra aircraft tradition of having some kind of rear-facing firepower (the Rattler of course has its bubble canopy with machine gun, and the Night Raven has its flip-up rear-facing cannon just aft of the cockpit).  The cannon has easily the most unique range and mounting that you will see in the entire Joe line…it is mounted on a ring that snaps inside the rear stabilizer.  So, besides being able to elevate and depress to aim at targets approaching the Condor’s six, the Condor’s rear cannon can also rotate around the ring, allowing it to fire in almost any direction to the rear of the plane. 






The Condor abounds with play features.  Besides landing gear that can be individually raised and lowered and the aforementioned rear cannon, the forward section has an opening in both sides with that looks like fan blades inside.  Use your finger to turn the blades, and the forward bomb bay will start dropping its 7 bombs.  A clear panel in the top of the wings can access the rear bomb bays.  Loading them and then sliding the tab on the underside of the wing towards the wing’s edge pushes the bombs out quickly, and can create a carpet-bombing effect. 

There is one final play feature, and it makes the Condor one of the most unique planes in the entire Joe line.  If you examine the underside of the Condor, you will notice that instead of the usual three sets of landing gear, the Condor has five.  There is a reason for this…push a button just forward of the rear cockpit and pull gently on the front section of the fuselage, and the Condor will split in two!  When separated, the front section resembles a rocket plane, and the rear section almost resembles a B-2 Spirit stealth bomber, with its broad flying-wing design.  Those added sets of landing gear mean that once separated, the Condor’s sections can land independently. 




While the separation is a neat feature, I wonder about exactly how it would be used.  If the Condor is intercepted and one section takes a hit, could the pilot in the other section jettison the crippled part?  Could it separate and attack different targets, then rejoin, or could it only be fit back together on the ground?  How difficult would the separated sections, particularly the front with its tiny wings, be to control?  All of these questions can only be answered by your imagination, of course, but they do make for interesting discussion.



Now, for the Condor’s downsides.  Honestly, there aren’t many.  The sections of the plane look kind of goofy when they are separated.  Like all other white Joe vehicles, yellowing of the plastic can be an issue, though it seems that Condors resist yellowing better than other white Joe vehicles.  Neither of the cockpits is excessively detailed, but they still look ok, at least to me.  If you own one, at some point you WILL be carrying it and accidentally brush the lever to drop the bombs in the wings, leading to a shower of bombs and curses if you happen to step on one barefoot.  And if you DO own one, never, EVER lose the ring that the gun in the rear stabilizer attaches to.  I know, because I lost mine, and it took well over 2 years and constant scouring of the Internet before I finally found one recently on eBay, and I ended up spending almost $30 for it.  Though after that long, I would probably have spent a lot more just to finally complete my Condor.

If you want a Condor, expect to drop some big bucks for a complete one.  Because they came out later in the line, they are a lot more rare than say, a Night Raven.  Prices for loose, complete Condors in good condition can run the gamut from a good deal at $75 to $150 at the top end of the spectrum.  Personally, I never really remember seeing the Condor around all that much during the height of the original line.  I bought mine the only time I saw it, at a specialty toy store back then (and oddly enough, it had a Canadian card for Aero-Viper).  So perhaps Hasbro didn’t produce that many of them?

One last thing I feel I should note for new-sculpt fans out there: the Aero-Viper that came with the RoC Crimson Hydra fits in either cockpit of the Condor like he was MADE for it.   

38
General Joe Talk / Re: First look at G.I. Joe Retaliation figures
« on: February 15, 2012, 10:09:07 AM »
Of course with what i just said being said, there's not a whole lot of this movie line coming out that I see myself jumping at, so clearance may indeed be one thing that drives my purchasing on this line.

39
General Joe Talk / Re: First look at G.I. Joe Retaliation figures
« on: February 15, 2012, 10:05:21 AM »
I never wait for clearance both because it does the hobby no good and because I've missed out on too many good things when I decided to wait for clearance in the past.

That being said I have no problem with loading up on clearance Joes when they do come along.

40
General Joe Talk / Re: How much to pay for a complete 1986 Terror Drome?
« on: February 15, 2012, 10:01:46 AM »
Just posting on here that you want one is a good way to get started, but again patience is key.  I got my USS Flagg thanks to a fellow member of this site who saw one for sale on another board and let me know.  It took convoluted dealings that involved anxious IMs, phone calls, and the help of a Major League baseball player but now it's all mine, and all thanks to dodge822.

Oh yeah, and anyone on here will tell you that Hal, aka Condor Knight, is a great person to deal with.  I've gotten a decent amount of parts and some vehicles from him before, and the deals were well worth getting the stuff shipped from Canada all the way to Texas.

41
General Joe Talk / Re: How much to pay for a complete 1986 Terror Drome?
« on: February 14, 2012, 08:32:57 AM »
Your best bet is probably to avoid the "complete" ones and look for a good shell that might be missing some common parts.  Mine needed new fuel pumps, upper level computer chairs, and a new jail cell door.  All told by the time I was done I probably invested $160 in mine.  You just have to be patient.

42
General Joe Talk / Re: Price increase for figures in Canada.
« on: February 13, 2012, 05:31:44 PM »
Poor guys. Those figs are still $6.97 (American) at Wally-World down here.  I bet they go up by the time the movie stuff comes out though.

43
General Joe Talk / Re: First look at G.I. Joe Retaliation figures
« on: February 13, 2012, 08:40:29 AM »
Considering the fact that Hasbro by this time has a very nice catalog of articulated parts to choose from, I find the cut-down on articulation just inexcusable.  Surely it can't be cheaper to make all new molds for the 5 POA figs than it is to reuse the old molds and have more articulation.

I know Hasbro's reasoning is that the majority of vehicles get displayed with their drivers inside anyway, but so what?  Sad that the Joes made in '82 have more articulation than those in '12.

5 POA = POS

44
General Joe Talk / Re: First look at G.I. Joe Retaliation figures
« on: February 13, 2012, 12:41:30 AM »
I'm all about the vehicles, and the vehicles disappoint.  I'm not a big fan of any of the bikes.  As for the HISS, I have 5 of the black PoC HISSes, and I think they're just about the end-all be-all for that mold.  While I do like the new canopy, that alone is not enough to get me to pick up yet another HISS.  I already have multiple versions of the AWE Striker and the Water Moccasin, so no go there.  While I like the mods to the PoC VAMP mold, I don't like the color or the Arashikage symbols all over it.  The HISS Scout update is OK, but I like the original better.  The one thing I was really interested in was the Ghost Hawk II, but I really dislike the bright orange missile color.  That, and it's a reuse of the Cobra Black Dragon mold, which while not terrible is not very big and only holds one fig.  The Shockwave HISS is just ok to me.  It's not a home run like the SDCC Starscream, though I do really dig the small Soundwave accessory.   Price will be the big determinant on if I get that or not.

As for the figures, I'll get the Rock, Bruce Willis, and the Adrianne Palicki Lady Jaye figs on the Joe side (maybe the Joe trooper too) and the Cobra paratrooper and Night Viper on the Cobra side.  The Siegie is a maybe, while the Alley Viper is a HELL no.  Without body armor, he looks terribly skinny and weak, especially compared to the 25th and PoC releases.  As for the SDCC exclusives, the red Jinx is a no-brainer.  Not a fan of the white one.

And whoever at Hasbro decided to cut down the articulation on the vehicle drivers needs to be taken out back and slapped 50 times.  There have been several times I have bought vehicles mainly for the drivers (see: 30th VAMP among others).  But I'm not spending a dime to get those Happy Meal toys, as Arrow so accurately put it.  And it's a shame, because the driver for the VAMP repaint looks pretty sweet.  Why oh why would you get us spoiled with more and more articulation over the past 5 years and then CUT IT BACK for your major movie line????????

45
General Joe Talk / Re: GIJCC 2012 convention set.
« on: February 01, 2012, 11:37:21 AM »
As long as the set doesn't include Stormy, Snakes, Duke, or Cobra Commander I'll be good. 

I was actually very pleased with last year's set.  Cobra de Aco, a first-rate Leatherneck, a new take on Wet-Suit, and Claymore and Sparta were all good.  Now if I could just get my hands on a Python Stinger for under $200...

46
General Joe Talk / Re: Top Figures Wanted From the DiC Series (Season 1)
« on: January 24, 2012, 12:04:42 AM »
And the Grid-Iron hate even comes from a football fan.  That's saying something.

Yeah I love football but the constant football references are just over the top.  And Pigskin Commandos?  That's worse than the Fuzzy-Wuzzies

47
General Joe Talk / Re: Dreadnoks have arrived!
« on: January 22, 2012, 12:11:38 AM »
I took a small punch and poked small holes in the bottom of both Taurus's hip holster and chest holster.  The holes allow the tips of the barrels of the pistols to poke through the bottom of the holsters.  It is barely noticeable, looks natural, and holds the pistols in much, MUCH better.  Plus, Taurus no longer looks like he'll take a pistol handle to the chin if he takes off running.



48
General Joe Talk / Top Figures Wanted From the DiC Series (Season 1)
« on: January 21, 2012, 11:45:13 PM »
Well, I went ahead and ordered Season 1 of the DiC series and just finished watching it tonight.  While not quite up to par with the Sunbow series it does have its redeeming qualities, such as getting to see a lot of the figures and vehicles I had back in the day in animated action (I didn't start collecting the original figs until around 1988).  I loved seeing the Retaliator, General, and RAGE in action among others.  There's also multiple characters on there who don't have figures yet in the modern, 25th Anniversary style so I figured I'd throw my list out there and see who agreed and disagreed.  So, here goes: 

Joes
1. Ambush - I loved the gun and the camo netting included with the original.
2. Pathfinder - this one would be easy to make, even as a custom.  Lifeline's head with a Gnawgahyde or Recondo hat.  Hmm...
3. Bullhorn - If for no other reason than to get a new version of his rifle in case.
4. Freefall - Always thought this guy was vastly underrated.
5. Sky Patrol - ok I know I'm cheating a bit, but hey I like these guys.

Cobras
1. Metal-Head - BANG!  BANG!
2. Laser Viper - Always liked these guys, one of my faves as a kid.
3. SAW Viper - Kinda surprised we haven't gotten this one yet, honestly.
4. Undertow - Destro can always use his own version of the Eels.
5. Incinerator - Give Blowtorch and Charbroil someone to shoot flame with.

Special Section - Not wanted
1. Capt. Grid-Iron - one of the most ridiculous figures ever, and his constant speak in football slang annoys the crap out of me.
2. "Green"shirts - I understand the need for the Joes to have generic troopers, but ugly brown uniforms with PURPLE helmets?  No thanks!

GOT TO GET TOUGH!  Lol  ;D

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