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Messages - nighthawk

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37
Customs / Re: Nighthawk's modern updates on vintage Joe ARAH figures
« on: June 13, 2013, 12:40:37 PM »
Charbroil.
I didn't like how he couldn't really hold his weapon 2-handed so I changed his hands.  Also took more pics showing the helmet and hosing details.











38
Customs / Re: Nighthawk's modern updates on vintage Joe ARAH figures
« on: June 13, 2013, 12:35:23 PM »
Repeater



All the color mismatch isn't that bad in person.  The flash brings it out.

39
Customs / Re: Oreobuilder's Custom's Thread
« on: June 10, 2013, 03:55:58 PM »
Very nice customs!

40
Customs / Retalliation Slaughter
« on: June 03, 2013, 12:16:09 PM »
Here's my updated Slaughter.  He's my Retalliation Slaughter.  I messed up the tattoo removal from the Roadblock arm so I just used the Benchpress ones.  They needed some modding but I like how nicely the skin tone matches the head.  I tried using Roadblock's ball jointed hands, but they didn't look right so I left it as is.  The only thing I still might do is remove the white on the vest, but for now, I'll leave it as is.  What do you think?










41
Fast Draw:
This took me over a year to complete as I was waiting on the right parts.  Thanks to Ragingspoon for the casts.  It took so long cause unfortunately, the knee pads that Ragingspoon cast were too big to fit on the parts I used so I had to source another set of kneepads.

Recipe:
helmet, hands, backpack, launchers, missiles - Ragingspoon casts
lower legs - SRO Deep Six
knee pads - ROC Para-Viper
head - DG Duke
launcher handles - vintage
launcher handle plugs - hose connected to Scrap Iron's control plug
webgear and pistol - Retaliation Cobra Trooper
rest - Retaliation Duke















42
Customs / Re: Nighthawk's modern updates on vintage Joe ARAH figures
« on: April 04, 2013, 06:27:28 PM »
My ultra easy Modern Armadillo.  The hardest part was getting the convention exclusive Mainframe head.




43
Customs / Re: Nighthawk's modern updates on vintage Joe ARAH figures
« on: April 04, 2013, 01:50:03 PM »
I love Blowtorch but hate how he can never hold his flamethrower two handed and look good doing it.  First thing I did was modify the flamethrower itself so the stock can move in and out.  I also modified his elbow joint so he can bend 90 deg at the elbow.  However, he still looks weird holding the flamethrower cause of his hand design.  He can do it two handed, but if you look at the weapon from the side, he is actually holding it sideways instead of upright.
With the stock in the 'out' position:

With the stock in the 'in' position:

His arms bend 90 degrees now:


After cleaning up my area, I noticed that POC Snow Job's hands are grey and might fit on Blowtorch.  Thanks to Darth Viper, I have an extra set of Snow Job hands.  I had to mod them to fit, but now Blowtorch can actually hold his flamethrower much better now.  I'm finally happy with my Blowtorch.  Now I just need black version of these hands for the FSS TNT.









44
Customs / Re: POC HISS Scout upgrade
« on: March 28, 2013, 11:52:18 AM »
Thanks for the comments.  The roll cage actually matches in person.  It's just the flash that makes it look different.

45
Customs / POC HISS Scout upgrade
« on: March 27, 2013, 12:28:45 PM »
So, I actually really like the HISS Scout.  The only thing I didn't like was that it looked incomplete.  Originally, I just threw an ASP canopy on it to make it look more complete, but it was not connected.  Saw the Batpod for $6 the other day so I picked it up thinking I can do something with the cover to mount it onto the HISS Scout.  Ended up only using the metal bar on the hinge.  Basically drilled a hole in the side beside the headrest and shoved the rod through and drilled holes in the ASP canopy hinge part and put it over the rod.

The other thing I didn't like about the HISS Scout is there is a gunner's platform but no handles on the gun.  Using parts from the spring loaded weapon from ROC Eel, I made a handle for the gunner to hold the gun.

What do you think?









Closeup of the hinge mod






Closeup of the gun mod



More random shots.





46
Customs / Re: Nighthawk's modern updates on vintage Joe ARAH figures
« on: March 03, 2013, 07:18:26 PM »
Not too thrilled with the club Iceberg.  Didn't like how the vintage one had no ears so I made a new one for myself.  This is patterned more to the 1998 release's color scheme.










With Frostbite



Frostbite is based on his newer versions where he doesn't have black hair.

47
Customs / Re: Nighthawk's modern updates on vintage Joe ARAH figures
« on: January 11, 2013, 12:52:17 PM »
Made this figure because I had spare parts lying around.  Didn't know what to do with my extra Hazard Viper.  Got him just so I can have one Hazard Viper with all the holes on his mask filled.  I had an extra IG vest and putting that on the HV gives him the similar uniform color scheme of the Incinerator (red torso and the rest orange).  Had the extra CC head and was going to just put that on the body, but the head didn't fit, so I hollowed it out and made it a helmet.  I don't have a dremel so it was done by hand with drill bits and exacto blade.

Let me know what you think.  It's not meant to be a repro of the original, but more of an update.  His suit looks more fireproof now too than the original.

















48
For Sale or Trade / Re: Nighthawk's B/S/T
« on: January 11, 2013, 12:32:09 PM »
Just added:
Movie Heroes Republic Fighter Tank


I want to trade the Republic Fighter Tank for any version of the 2-seater At-St if anyone has one they don't need.

- Black Dragon VTOL with no driver

Avatar Mech:



Don't have Storm Shadow or any carded Star Wars anymore.

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